Contact Me

Discord: ScriptFoundry

Senior Developer

Full-stack developer with nearly half a decade of experience.
Contributions to 10M+ visits.
Competent for every task at hand.
My work is clean, fast, professional and scalable.


MY FAVORITES

SELECTED LIST OF SHOWCASES | PERSONALLY LIKED


Weaving Combat System

ClientClassYear
JofuIndependant Commission2024
Video

A custom-built weaving combat system developed for client Jofu. This demo showcases adaptive attack chaining, responsive input handling, timing-based decision flow, and smooth transitions between player states. The system is optimized for clarity, speed, and expandability, allowing future movesets and mechanics to slot in cleanly

Brainrot Battles

ClientClassYear
DoomIndependant Commission2025
Video

A full Brainrot Battles system inspired by Agar.io, featuring characters, inventory, eating mechanics, and progression. Uses chunk-based orb spawning to cut server load and keep gameplay responsive. Built for stability and expansion, making new content, balance updates, and system upgrades easy to implement.

Star Wars Tower Defense, Tutorial

ClientClassYear
Star Wars Tower DefenceContract Project2025
Video

A complete Star Wars Tower Defense tutorial flow that leads players from lobby to tower summoning, placement, and upgrading. The system manages smooth transitions into gameplay and back to the lobby after win or loss, awarding progression rewards and keeping the entire loop clean and intuitive.

Fully Coded Pet System

ClientClassYear
LionIndependant Commission2025
Video

A complete pet system covering summoning, rarity logic, equipping, and precise CFraming. This setup uses client-to-client replication to reduce server load and improve responsiveness. Designed for scalability, the system keeps visuals smooth, interactions consistent, and new pet types easy to integrate.

Battlegrounds Combat

ClientClassYear
DoomIndependant Commission2025
Video

A fluid, impact-driven combat system inspired by Strongest Battlegrounds, featuring an aerial uppercut with shockwave effects, a controlled downslam with clean ragdoll transitions, and a knockback finisher on the fourth strike. Built for responsiveness and clarity, keeping animations smooth and mechanics easy to extend.

Star Wars Tower Defense, Trait System

ClientClassYear
Star Wars Tower DefenceContract Project2025
Video

A trait system for Star Wars Tower Defense where towers roll unique stat boosts, powerups, and rare modifiers. Includes an Auto Roll feature that cycles automatically until a mythical trait appears, triggering a confetti reveal. Designed for clarity, pacing, and expandable progression design.